Ambient Adventure Music

One of the problems as a hobby Developer is in-game-music. This is a tough nut to crack for any developer. A proper musician will cost you a lot of money.

Luckily there are some solutions to this problem. Generative music is one good example. Recently some good tools have been made available. One of them is Ujam. It’s amazing to see how quickly you can make a decent sounding beat or melody. It converts you voice into a melody and after that you can choose an arrangement based on music style. It’s made completely in flash, so won’t work on iOS devices.

I have also tried Noatikl2 and Mixtikl but they are too hard to use and have a steep learning curve, and I have some more things to do. For an adventure it has to sound decent enough.The most important thing is that it should not distract or annoy the player.

Another possibility making music is whistling the tune, converting it to midi and make it into a song in Garageband.

Here a list of commercial tools that can do such a thing :

Free tools

  • Whistlemagic (can’t provide a good link, windows only)

iOS tools (all Paid, but not)

One tools fits in both categories and it’s my favorite (for the moment).


Casio Chordana Composer is absolutely fabulous. It used a short melody (keyboard,whistle or voice) as seed and generates a song after you have chosen an arrangement and music style. The best thing is that it doesn’t sound like it’s generated at all!

The following music was generated with Chordana, played and recorded this midi file with Roland’s iOS Sound Canvas (it’s quite an expense app but worth it). Well enjoy the music…

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