Big milestone

A very big milestone. The Rock shader I was working on is finally complete. With a lot of trial and error the triplanar bump mapping works togethers with the specular reflections. Lighting is now correct. And I created… Read More

Earth’s beauty

Aaah this is the most beatiful thing. Earths atmosphere…. Spent hours creating a good UV sphere.

Look Ma – It’s shiny!!

Updated the procedural rock and awesome shader to create bumps on the rock and now finally it looks great. The inspiration for this all was the opengl shader from Cave3d, a very inspirational google project that shows some fantastic… Read More